visionOS 27: Spatial Preview framework for live design review from Cinema 4D and SketchUp

The new Spatial Preview framework in visionOS 27 allows bringing 3D models from Cinema 4D or SketchUp directly to Vision Pro at real-world scale, with bidirectional real-time editing and without an intermediate headset app, eliminating an entire build cycle from the design review process.

A dedicated WWDC 2026 session

Apple dedicated a specific session to the Spatial Preview framework at WWDC 2026 — "Discover the Spatial Preview framework" — detailing the tool's capabilities. According to Framesixty.com's analysis, the framework supports spatial photos, Apple Immersive Video frames, PDFs, standard images, and live USD 3D scenes, with bidirectional live USD editing and automatic optimisation such as mesh decimation and texture downsampling.

Integration with Cinema 4D and SketchUp

Cinema 4D and SketchUp are the first applications cited as official integrations. The use case described by Apple is direct: a designer working on a model in Cinema 4D on a Mac can open Vision Pro and see the same model at real-world scale, edit it live, and see changes immediately reflected in the original file — without going through a separate Vision Pro app, without build cycles, without exporting to an intermediate format.

SharePlay and spatial Quick Look

The framework also includes SharePlay for collaboration, allowing multiple people to participate in the same design review session in shared space. Spatial Quick Look completes the picture, making it possible to show a model to a client without requiring them to have the designer's app installed. This represents the most direct integration Apple has ever offered between professional 3D authoring tools and the Vision Pro platform.

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